Breakfast Scene

A project for my 3D class. Was asked to create a photorealistic breakfast scene in  3 weeks. 

This project was particularly challenging because we had to use 3DS Max for everything. And I had only used 3DS Max for a few months about 7 years ago.  However, my established 3D fundamentals from Maya helped me climb the learning curve much faster.

For the Pancakes - I modeled the general shape and scultped some wrinkled details. I also used noise modifiers to give it a more organic feel. The texture for the pancakes is fuly procedura.  

All the other texturing was done in Photoshop using UVs.

  • Softwares: 3DS Max, Photoshop
  • Renderer: Arnold

Breakdown

Specular

Clay

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